Dodge, collect, aim, and control the entry angle.
ANDROID // VERSION 9.8.3
WORMGATE
EVERY SHOT OPENS A WAY THROUGH
A tactical sci-fi arena shooter where battlefields stay isolated, wormholes turn defense into offense, and the fleet you build changes the fight.
LIVE FIRE // PROJECTILE TRANSFER
READ THE SHOT.
RULE THE EXIT.
Every weapon has a different job. Pulse fire controls a lane. Beams punish alignment. Missiles create delayed pressure. Antimatter deletes a missile trap. The gate keeps each weapon’s momentum—and turns your entry angle into the rival’s exit problem.
OPEN WEAPON LABISOLATED ARENAS // SHARED CONSEQUENCES
SURVIVE HERE.
STRIKE THERE.
You fight inside your own private field. Your rival does the same. The moving wormhole between them is the weapon that changes everything.
Send bullets, guided missiles, power-up capsules, drones, UFOs, radiation storms, and anti-matter through the gate—then survive whatever comes back.
Read the scan, predict movement, and make the exit lethal.
SEE THE FLIGHT PATTERN // KNOW THE RESPONSE
FOUR SHOTS.
FOUR ANSWERS.
The glowing demonstrations below show the practical difference between WORMGATE’s main weapon families. They are not decoration—they teach the timing and movement each attack demands.
Select a weapon to replay its route through the moving gate.
ACTIVE WEAPON
PULSE CANNON
Fast, direct fire for maintaining pressure and forcing the enemy off a clean gate line.
- BEST USE
- Lead the exit and deny space
- COUNTER
- Change speed; break the firing line
- GATE TIP
- Fire just before the opening crosses the target’s path
TWO THUMBS // ONE MOVING GATE
FLY. AIM.
TRANSFER.
WORMGATE is built for Android landscape play. Movement has weight, aim can begin anywhere on the right side, and the entire match is about choosing what enters the gate—and when.
MOVE WITH MOMENTUM
Use the left stick to accelerate. Ships drift, so counter-thrust matters when you need a hard stop or a sudden reversal.
AIM FROM THE RIGHT SIDE
Touch anywhere across the right side to create a floating aim stick. Drag to aim; engaging the stick fires your ship’s weapon.
WEAPONIZE THE GATE
Line up shots and power-up capsules with the moving wormhole. What enters your side exits into the connected rival field.
HOLD FOR REMOTE INTEL
Press and hold Remote Scan to view the authorized enemy field. Release and the display returns immediately to your arena.
BUILD DURING THE MATCH
Collect Speed, Defense, and Damage upgrades. Destroy 25, 50, and 100 objects to unlock dual, triple, and quad shot.
USE POWER + ABILITY
Store up to three power-ups in first-in, first-out order. Fire the front item through the gate, and time your ship’s unique ability separately.
DO THIS BEFORE THE FIELD GETS LOUD.
A disciplined opening gives you more control than frantic fire.
- 00:00DRIFT, THEN COUNTER-THRUSTLearn your hull’s stopping distance before committing near the gate.
- 00:10MAP THE GATE PATHWatch one full movement cycle. Aim where the opening will be, not where it is.
- 00:20TEST THE EXITSend a short burst, hold Remote Scan, and read where it appears in the rival field.
- 00:35BUILD THE LANEDestroy nearby objects, collect upgrades, and avoid chasing drops into bad angles.
- 00:50BANK THE POWER-UPKeep your oldest capsule in mind—the inventory always fires first-in, first-out.
- 01:00BEGIN THE TRAPCombine a projectile lane, a power-up, and your ship ability instead of spending them separately.
SEVEN HULLS // SEVEN COMBAT DOCTRINES
CHOOSE YOUR
WAY THROUGH.
There is no single “correct” ship. Fast craft control angles. Heavy craft outlast pressure. Specialists bend the battlefield around beams, missiles, drones, or anti-matter.
FLEET 01 // ACTIVE DOSSIER
STARTER HULLFAST STRIKE CRAFT
VELOCITY INTERCEPTOR
The quickest hull in the Fleet Bay. It wins by taking clean lines, escaping collapse zones, and forcing the enemy to react first.
Fast single shots create clean, repeatable gate pressure.
Surge forward at extreme velocity with a brief invulnerability window.
IDENTIFY THE THREAT BEFORE YOU COMMIT.
These are tactical tendencies, not hard counters. Pilot build, ship level, modules, gate timing, and execution still decide the fight.
| ENEMY | EXPECT | YOUR RESPONSE | BIGGEST MISTAKE |
|---|---|---|---|
| VELOCITY | Angle changes and Phase Dash escapes | Lead the exit; force two direction changes | Aiming at its current position |
| AEGIS | Four-second shield windows | Hold burst damage until the shield fades | Dumping a power-up into protection |
| ATLAS | Drones plus five-lance burst | Break its alignment; remove layers early | Allowing it to build a static firing lane |
| HELIOX | Three parallel beams | Use vertical movement and irregular speed | Flying along one predictable line |
| ASTRAL | Finite regular beam; long Photon Line | Stay outside the clean lane; bait overcharge | Crossing the gate exit head-on |
| VESTER | Missiles that track after gate transfer | Keep moving; preserve a purge or escape | Stopping after the missile enters the gate |
| NULL | Missile deletion and heavy hull | Use direct fire and stagger pressure | Building your whole attack around missiles |
SOLO // COMPETITIVE // CO-OP
CHOOSE THE
NEXT TRANSMISSION.
CAMPAIGN MISSIONS
Twenty-four missions across three chapters: Broken Frontier, Three-Sided War, and Gate Collapse.
- Arena, Waves, Assault, Recovery, and Finale systems
- Standard gates, no-gate sectors, and six-gate 1v1v1 battles
- First-clear Pilot XP, selected-ship XP, and Space Coins
- Each chapter Finale adds a one-time 1,000-SC bonus
REPLAYABLE FOR STARS
SKIRMISH SIMULATOR
Build the pressure test you want before taking a ship online.
- Dual-field or tri-field combat
- One to five AI pilots in each rival field
- Normal, fast, or extra-fast wormhole movement
- Server-saved Pilot XP, ship XP, and SC rewards
RANKED & UNRANKED DUELS
Queue into server-authoritative isolated-field combat with live progression active.
- Fast Unranked search with no rating change
- Ten Ranked placements reveal your division
- BattleScore begins at 1,000 and adjusts by expected result
- Matchmaking considers BattleScore and Combat Power
LANDING RAID
Quick Match forms a squad—or launches solo—to complete sequential objectives and defend extraction.
NO RESPAWN. A destroyed pilot earns the squad reward only by remaining through a successful extraction.
STORE THREE // FIRE THE FIRST
SEND MORE
THAN BULLETS.
Power-ups are carried as capsules. Launch one through the wormhole to deploy its effect inside the connected enemy field.
Your three-slot inventory is first-in, first-out: the oldest stored weapon always fires first.
NOVA BURST
A violent gate-side blast that floods the destination with immediate area pressure.
HUNTER DRONE
Deploys a two-ship autonomous attack pair that acquires targets in the rival field.
ANTI-MATTER NUKE
A high-warning, high-consequence weapon that forces movement before detonation.
DRONE SWARM
Five fast attackers arrive together and saturate the enemy’s attention.
UFO SPAWNER
Deploys a large, fast hunter saucer armed with paired laser beams.
SUN STORM
A moving radiation wave that pours a capped spiral barrage across the remote arena.
ASTEROID INVASIONS
The 02:00 wave doubles the old baseline. The 04:00 finale reaches triple baseline pressure and may bring Titan-class bodies.
TITAN → LARGE → SMALL
Destroying a Titan creates two Large asteroids; each Large splits into two Small bodies. Only terminal Small bodies roll drops.
SPEED • DEFENSE • DAMAGE
Match pickups last for the run: Speed adds 10% per pickup, while Defense and Damage add 5% per pickup up to their caps.
GOOGLE IDENTITY // SERVER-SAVED PROGRESSION
YOUR FLEET
COMES WITH YOU.
WORMGATE uses mandatory Google sign-in. One Google account owns one Pilot, one callsign, and one synchronized Fleet Bay.
Progress, purchases, rewards, and selected ship are confirmed by the WORMGATE service and restored after relogin or reinstall.
COMMON TRANSMISSIONS
BEFORE YOU
ENTER.
What platform is WORMGATE launching on?
Android is the first-release platform. The game is designed for landscape touch controls, safe areas, wide displays, and mobile performance tiers.
Can I play without Google sign-in?
No. Version 9.8.3 requires Google identity so Pilot progression, Fleet Bay ownership, rewards, purchases, and recovery stay attached to the correct account.
Is progression active in Ranked?
Yes. Pilot skills, ship levels, modules, and selected-ship Combat Power remain active. Ranked matchmaking uses both BattleScore and Combat Power windows.
Can every ship be earned through play?
Yes. Every ship unlock uses Space Coins, and SC is earned from matches, first-clear Campaign rewards, chapter finales, Skirmish, and Landing Raids. Optional Google Play packs are also available.
How does Remote Scan work?
Hold the Remote Scan field to view the authorized rival arena; release to return immediately to your own. In 1v1v1, a triangular selector lets you hold either rival field separately.
What happens if I am destroyed in a Landing Raid?
There is no respawn. You remain an observer and receive the full reward if your squad succeeds and you stay present. Quitting or disconnecting forfeits that run’s reward.
ANDROID TEST PILOTS WANTED
ENTER THE
CLOSED BETA.
Join the current WORMGATE test fleet, play real matches, and help shape the next release. No email form is required—join the official Google Group, then use the tester download link posted there.
Open the official WORMGATE Testers group with the Google account you use on your Android device.
Use the Google Play closed-test opt-in and download link posted inside the Group.
Install WORMGATE from Google Play and send gameplay feedback or bug reports to support@wormg.com.
PILOT INTAKE // GOOGLE PLAY CLOSED TEST
ENTER THE TEST FLEET
Join once with your Google account. The Group contains the current opt-in, download, testing updates, and support instructions.
JOIN WORMGATE TESTERS →Group: wormgatetesters@googlegroups.com
No email entry or manual website submission required.
VERSION 9.8.3 // CLOSED BETA ACTIVE
THE GATE
IS OPEN.
Join the WORMGATE Testers Google Group above, then use the closed-test download link posted in the Group. The public Play listing is also available below.
VIEW IT ONGoogle Play